![Realflow 3ds Max 2014 Plugin](https://kumkoniak.com/47.jpg)
![Realflow 3ds Max 2014 Plugin Realflow 3ds Max 2014 Plugin](https://blog.ranchcomputing.com/assets/2018/12/scene_solver_01.jpg)
and suddenly : sequence rendering and motion blur were working with Octane. I was recording what should have been a "short video" to show those bugs, and I switched from Octane render to scanline render, then back to Octane. > Same issue whatever the 3ds Max version (2014/2015/2016) and whatever the Octane 3.x for max plugin (from stable to last test version). > Sequence image rendering and motionblur on RFMeshLoader objects are OK with the defult scanline 3ds Max renderer. While meshes inside the RealFlow bin files contains motion blur (per polygon speed) information, Octane 3.0 for Max doesn't render any motion blur. when rendering a sequence of images with Octane 3.x, the first rendered image loads the corresponding Mesh_.bin geometry file, but the geometry is not updated when rendering the other images.ΔΆ. (RealFlow Meshloader Object - RFMeshLoader - is a plugin from RealFlow that loads geometry from a series of Mesh*.bin files created with the RealFlow standalone software. I'm facing 2 issues when trying to render RealFlowMeshLoader Objects on 3dsmax with Octane 3.x.
![Realflow 3ds Max 2014 Plugin](https://kumkoniak.com/47.jpg)